.
This commit is contained in:
Generated
Vendored
+73
@@ -0,0 +1,73 @@
|
||||
declare const originalSetImmediate: typeof setImmediate;
|
||||
/**
|
||||
* **WARNING: This function changes the usual behavior of the event loop!**
|
||||
* **Be VERY careful about where you call it.**
|
||||
*
|
||||
* Starts capturing calls to `setImmediate` to run them as "fast immediates".
|
||||
* All calls captured in this way will be executed after the current task
|
||||
* (after callbacks from `process.nextTick()`, microtasks, and nextTicks scheduled from microtasks).
|
||||
* This function needs to be called again in each task that needs the
|
||||
* "fast immediates" behavior.
|
||||
*
|
||||
* ### Motivation
|
||||
*
|
||||
* We don't want `setImmediate` to be considered IO in Cache Components.
|
||||
* To achieve this in a staged (pre)render, we want to allow immediates scheduled
|
||||
* in stage N to run before stage N+1.
|
||||
* Since we schedule stages using sequential `setTimeout`, this isn't possible without
|
||||
* intercepting `setImmediate` and doing the scheduling on our own.
|
||||
* We refer to this as a "fast immediate".
|
||||
*
|
||||
* Notably, this affects React's `scheduleWork` in render, which uses `setImmediate`.
|
||||
* This is desirable -- if async work was scheduled during a stage, then it should
|
||||
* get to run before we finish that stage.
|
||||
*
|
||||
* ### Example
|
||||
*
|
||||
* ```ts
|
||||
* setTimeout(() => {
|
||||
* runPendingImmediatesAfterCurrentTask()
|
||||
* console.log("timeout 1")
|
||||
* setImmediate(() => {
|
||||
* console.log("immediate!!!")
|
||||
* })
|
||||
* })
|
||||
* setTimeout(() => {
|
||||
* console.log("timeout 2")
|
||||
* })
|
||||
* ```
|
||||
* will print
|
||||
*
|
||||
* ```
|
||||
* timeout 1
|
||||
* immediate!!!
|
||||
* timeout 2
|
||||
* ```
|
||||
*
|
||||
* instead of the usual order
|
||||
* ```
|
||||
* timeout 1
|
||||
* timeout 2
|
||||
* immediate!!!
|
||||
* ```
|
||||
* > **NOTE**
|
||||
* > The above is *most common* order, but it's not guaranteed.
|
||||
* > Under some circumstances (e.g. when the event loop is blocked on CPU work),
|
||||
* > Node will reorder things and run the immediate before timeout 2.
|
||||
* > So, in a sense, we're just making this reordering happen consistently.
|
||||
*
|
||||
* Recursive `setImmediate` calls will also be executed as "fast immediates".
|
||||
* If multiple immediates were scheduled, `process.nextTick()` (and associated microtasks)
|
||||
* will be allowed to execute between them.
|
||||
* See the unit tests for more examples.
|
||||
* */
|
||||
export declare function DANGEROUSLY_runPendingImmediatesAfterCurrentTask(): void;
|
||||
/**
|
||||
* This should always be called a task after `DANGEROUSLY_runPendingImmediatesAfterCurrentTask`
|
||||
* to make sure that everything executed as expected and we're not left in an inconsistent state.
|
||||
* Ideally, this wouldn't be necessary, but we're not in control of the event loop
|
||||
* and need to guard against unexpected behaviors not forseen in this implementation,
|
||||
* so we have to be defensive.
|
||||
*/
|
||||
export declare function expectNoPendingImmediates(): void;
|
||||
export { originalSetImmediate as unpatchedSetImmediate };
|
||||
Reference in New Issue
Block a user